RANGEDRAFTSCENARIO DESIGNER
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Click an item to select · drag to move · scroll to zoom · right-drag to pan
Shootable range wall* Not a backstop Cardboard wall

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Samples

Shortcuts & help

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VEsc
Back to Select
QE
Rotate 90° left / right (also while placing)
←↑→↓
Nudge by the snap size · hold Shift for 1″
Alt + drag
Ignore snapping
CtrlD
Duplicate selection
Del
Delete selection
CtrlZ
Undo · add Shift to redo
CtrlS
Save to this browser
Wheel · right-drag
Zoom at cursor · pan
1–5
Design · Path & checks · 2D simulation · First person · Auto builder
Space
Play / pause the simulation · fire in first person
WASD · NP
First person: move · next / previous stop
Ctrl · C
First person: crouch (hold) / toggle crouch, to fit under crawl walls
View cube
Design: click a face or drag the cube to view in 3D · TOP returns to the 2D editor

Type exact values in the inspector as 6' 2", 27 1/8 or 84 (inches).

All wall types snap end-to-end in a straight line, or butt against any point on another wall’s face at 90° without a connector. While dragging, blue markers show join points and a green SNAP marker shows the join being used. Hold Alt to place freely. Balance beams snap end-to-end or at 90°.
Path & checks rejects centre-line paths into temporary panels, even beyond a target. A separate audit checks nine target-face samples from reachable 6″ floor-grid points at the configured eye height. Configured green range surfaces are not certification; sampling can miss conflicts, and ricochet, penetration and ballistics are not modeled. Qualified range-safety review is required.
Drop a .rangeplan.json file anywhere on the page to open it.